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Training: Course Outline

2010 Training Schedules



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Fireworks CS3, Introduction

This course will teach students the basics of the Fireworks environment, creating new documents, applying colors, using bitmap images, working with text and text effects, and preparing graphics for the web.


Audience

The target student for this course should be familiar with personal computer and Microsoft Windows XP. Students will get the most out of this course if their goal is to learn how to use Fireworks CS3 to design effective, high-quality images for the Web.


Prerequisites
  • The user should have an understanding of how to use Microsoft Windows Vista or Windows XP operating systems


Performance-Based Objectives

Upon successful completion of this course, students will be able to:

  • Identify components of the Fireworks CS3 environment; use views to change how objects appear; navigate in a document; zoom in and out of graphics; and use the Fireworks Help system.
  • Create and save documents; create vector shapes; adjust shapes precisely; create and adjust auto shapes; duplicate and merge shapes; change the stacking order of shapes; and group, scale, rotate, align, and distribute shapes.
  • Resize and trim a graphic; apply colors by suing swatches, the Paint Bucket tool, and the Eyedropper tool; create custom colors and add swatches to the Swatches panel; apply a gradient fill and a pattern fill; control transparency; and set stroke attributes.
  • Import bitmap images into a document; select sections of a bitmap image by using the Oval Marquee, Magic Wand, and Lasso tools; fine-tune an image by using the Pencil and Replace Color tools; apply filters; and crop a graphic.
  • Create text; import text from an external document; format text blocks; apply fill and stroke attributes to text; attach text to a path; and convert text to paths.
  • Change image size; apply predefined optimization settings; export a graphic; slice a graphic into individual section and optimize slices; manually remove colors from a GIF color palette; and export a sliced graphic.


Course Contents
  • Unit 1: Getting started
  • Unit 2: Vector shapes
  • Unit 3: Color
  • Unit 4: Bitmap images
  • Unit 5: Working with text
  • Unit 6: Preparing graphics for the Web

Student Responsibilities
In order for a class to be successful, all students should share the same general level of knowledge and experience. If a participant does not demonstrate these, the instructor will take the necessary steps either to prepare the participant or place him/her in a more appropriate course. This policy is intended to maintain the high level of quality control that you have come to expect.
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